﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SpriteLib
{
    public class SpriteEffectArg:EventArgs
    {
        public ISpriteEffect SpriteEffect
        {
            set;
            get;
        }
        public SpriteEffectArg(ISpriteEffect spriteEffect)
        {
            SpriteEffect = spriteEffect;
        }

    }
}
